All papers
| Efficient, Heterogeneous, Parallel Processing: The Design of a Micropolygon Rendering Pipeline Kayvon Fatahalian |
| Rise of the Graphics Processor David Blythe |
| The Design of the OpenGL Graphics Interface Mark Segal, Kurt Akeley |
| The Direct3D 10 System David Blythe |
| A Sorting Classification of Parallel Rendering Steven Molnar, Michael Cox, David Ellsworth, Henry Fuchs |
| Pomegranate: A Fully Scalable Graphics Architecture Matthew Eldridge, Homan Igehy, Pat Hanrahan |
| Row Buffer Locality-Aware Data Placement in Hybrid Memories HanBin Yoon, Justin Meza, Rachata Ausavarungnirun, Rachael Harding, Onur Mutlu |
| Rasterization on Larrabee Michael Abrash |
| ATI Radeon HyperZ Technology Steve Morein |
| A Pixel is Not a Little Square Alvy R Smith |