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CMU 15-869: Visual Computing Systems -- Fall 2013
Collection of Kayvon Fatahalian

Description: Required reading List for 15-869 (Fall 2013)

Location Recognition using Prioritized Feature Matching
Dan Huttenlocher, Noah Snavely, Yunpeng Li
past deadline, was Nov 20 2013, 10:30
KinectFusion: Real-time 3D Reconstruction and Interaction Using a Moving Depth Camera
Andrew Fitzgibbon, Pushmeet Kohli, Richard Newcombe, David Molyneaux, Otmar Hilliges, David Kim, Shahram Izadi
past deadline, was Nov 11 2013, 10:00
Decoupling Algorithms from Schedules for Easy Optimization of Image Processing Pipelines
Fredo Durand, Saman Amarasinghe, Marc Levoy, Sylvain Paris, Andrew Adams, Jonathan Ragan-Kelley
past deadline, was Oct 21 2013, 10:10
Light Field Rendering
Pat Hanrahan, Marc Levoy
past deadline, was Oct 14 2013, 10:10
Architecture Considerations for Tracing Incoherent Rays
Tero Karras, Timo Aila
past deadline, was Oct 09 2013, 10:00
A sort-based deferred shading architecture for decoupled sampling
Jacob Munkberg, Robert Toth, Petrik Clarberg
past deadline, was Oct 07 2013, 10:10
Scalable Parallel Programming with CUDA
Kevin Skadron, Michael Garland, Ian Buck, John Nickolls
past deadline, was Sep 30 2013, 10:00
Prefetching in a Texture Cache Architecture
Kekoa Proudfoot, Matthew Eldridge, Holman Igehy
past deadline, was Sep 23 2013, 10:30
The Design and Analysis of a Cache Architecture for Texture Mapping
Anoop Gupta, Ziyad Hakura
past deadline, was Sep 23 2013, 10:30
Rasterization on Larrabee
Michael Abrash
past deadline, was Sep 18 2013, 12:00
Pomegranate: A Fully Scalable Graphics Architecture
Pat Hanrahan, Homan Igehy, Matthew Eldridge
past deadline, was Sep 13 2013, 10:00
The Direct3D 10 System
David Blythe
past deadline, was Sep 11 2013, 10:00
The Frankencamera: An Experimental Platform for Computational Photography
Andrew Adams, Eino-Ville Tavala, Sung Hee Park, Jennifer Dolson, Kari Pulli, Mark Horowitz, Mark Levoy
past deadline, was Oct 28 2013, 10:10
Understanding the Efficiency of Ray Traversal on GPUs
Timo Aila, Samuli Laine
past deadline, was Oct 09 2013, 10:10
The Reyes Image Rendering Architecture
Robert L Cook, Loren Carpenter, Edwin Catmull
past deadline, was Oct 11 2013, 10:10
Spark: Modular, Composable Shaders for Graphics Hardware
Tim Foley, Pat Hanrahan
past deadline, was Sep 30 2013, 10:00
A Language for Shading and Lighting Calculations
Pat Hanrahan, Jim Lawson
past deadline, was Sep 25 2013, 10:00
Cg: A system for programming graphics hardware in a C-like language
William R Mark, Steven Glanville, Kurt Akeley, Mark J. Kilgard
past deadline, was Sep 25 2013, 10:00